Tuesday, February 28, 2012

SnoutCast #106: Makin' Puzzles!

This episode title may be more amusing if you imagine Rob Schneider saying it in a singsongy voice.


[ Download mp3 - 27 MB ]

00:59 - "lazy"
01:18 - the Ignite talk in question
02:06 - topic prompted by Iron Puzzler
02:55 - how we make our puzzles for Puzzled Pint
05:29 - the two things that help us finish our puzzles
07:49 - Ideas are cheap; playtesting is essential
11:42 - 3 steps: concept, implementation, playtesting (lather, rinse, repeat)
14:30 - do NOT wait for inspiration
16:43 - using playtesting as leverage to move yourself forward
19:30 - starting points for puzzles: encoding vs. activity
20:55 - group vs. individual prototyping
27:04 - "Let me sum up."
29:19 - The End

(In case you're wondering, yes, Jasper did eventually get fed, despite his bad behavior.)

Got a comment or question? E-mail podcast@snout.org or post at snout.org/podcast!

Music: instrumentals from "Code Monkey" and "I Crush Everything" by Jonathan Coulton

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Curtis DeeAnn Jasper

1 comment:

Ouroboros said...

Wait, so this ham & pea breakfast risotto was made with coconut cream? crazytown!

For me, the big question is "how do know if this [puzzle, game, activity] is fun?"