Showing posts with label london. Show all posts
Showing posts with label london. Show all posts

Tuesday, August 19, 2014

SnoutCast #208: Annie Percik

This month, we talk to Annie Percik, who ran a pirate-themed puzzle hunt at Manorcon in July!


[ Download mp3 ]

Show length: 32:04
File size: 30.8MB


Stuff and things:

What Else?

Tell us we're wrong on the Internet! E-mail podcast@snout.org or post a comment at www.snout.org/podcast.

Music: instrumentals from "Code Monkey" and "Shop Vac" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link / Stitcher link ]

Curtis DeeAnn Annie

Tuesday, September 04, 2012

SnoutCast #133: One Hundred Years Ago, in a Place Called Yorkshire...

And now for something completely different: Downton MOTHERFUCKING Abbey. [Buy DVD from Amazon]


[ Download mp3 - 22 MB ]

00:59 - "proper"
01:43 - in which we practise binge viewing
02:43 - DeeAnn's reasons for enjoyment
04:58 - Curtis likes science fiction
08:59 - time flies when you only make six episodes a year
12:49 - cf. Grass by Sheri Tepper
15:17 - streaming video: Netflix vs. Amazon
20:29 - run more Games?
22:16 - The End

Tell us we're wrong on the Internet! E-mail podcast@snout.org or post a comment at www.snout.org/podcast .

Music: instrumentals from "Code Monkey" and "The Future Soon" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

Curtis DeeAnn

Tuesday, August 30, 2011

SnoutCast #80: "London Spooks, Part 2"

In which we finish talking with Lisa Long about her London Game!


[ Download mp3 - 20 MB ]

00:54 - Part 2: The Exciting Conclusion!
01:10 - how London GC used Twitter
02:03 - yet another Hogwarts Game war story
02:26 - did players care about the theme/plot?
04:20 - pre-clues and such
06:15 - only Game Control thought that was funny
07:28 - from start to finish
08:38 - building a puzzle community in London
09:02 - new mailing list: the_game_uk
09:50 - division of labor and ownership idiosyncrasies
11:45 - what's special about London?
13:49 - working with local businesses
15:55 - how teams responded to the story
18:07 - PLUG: BBC's "The Code" game (Lisa says "It's awesome!")
19:40 - don't you forget about PuzzleHuntCalendar.com
21:15 - The End

Got a comment or question? E-mail podcast@snout.org or post at snout.org/podcast!

Music: instrumentals from "Code Monkey" and "Skullcrusher Mountain" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

Curtis DeeAnn Lisa

Tuesday, August 23, 2011

SnoutCast #79: "London Spooks, Part 1"

What's the deal with Cygnet LLP? Lisa Long tells us all about her London Game from July, 2011!


[ Download mp3 - 22 MB ]

01:00 - "international"
01:45 - a brief history of The Game in London
03:50 - MBAs like puzzles too
05:22 - theme and origins of the London Game
08:27 - adventures in playtesting
09:53 - "It's very cosmopolitan."
10:48 - a variation on the captain's meeting
12:05 - the players who went to prison
15:27 - clue placement issues
18:38 - fun with logistics
21:08 - End of Part 1
21:43 - meet us at PAX Prime!
23:06 - The End

Got a comment or question? E-mail podcast@snout.org or post at snout.org/podcast!

Music: instrumentals from "Code Monkey" and "Skullcrusher Mountain" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

Curtis DeeAnn Lisa