Featuring an interview with Nick Fang, Microsoft Intern Game (MSIG) mastermind!
[ Download mp3 - 34 MB ]
0:59 - "scrupulous"
1:33 - history of MSIG (featuring funny stories about broken legs)
6:28 - structure of MSIG (number of puzzles, travel format, GC size)
11:45 - the MSIG application process, and this year's theme
19:27 - changes over the years, especially technological
27:12 - DeeAnn's question: do you prefer running or playing Games?
30:50 - wanted: Seattle-area playtesters and helpers for future MSIGs
32:44 - a brief, post-interview digression on resource management
34:02 - upcoming events: PAX Prime, BANG 23 re-run, Ghost Patrol BANG
36:22 - The End
BONUS! You can also examine DeeAnn's handwritten notes from this conversation:
Music: instrumentals from "Code Monkey," by Jonathan Coulton
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That "microblogging service" for players sounds like it had an interesting effect. When I've been on GCs that had automated answering systems, it's been fun to watch the "wild guesses" go past. Some of those seemed like messages aimed at GC. But of course, the players didn't know for sure that GC was watching.
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