Please visit Curtis C. Chen's Journal instead!
01:00 - Sleep is for the weak02:00 - Totally not talking about The Game.03:00 - Inconsistent nerd rage04:00 - "Least-Prepared Podcast Ever"05:00 - Video arcades through the eyes of a bookworm06:00 - "They didn't deserve to die!"07:00 - Stealth games vs Shooters08:00 - "All I'm doin' is hittin' guys with baseball bats"09:00 - Beating the crap out of your friends: a worthy goal10:00 - Wii Boxing? Absolutely!11:00 - Early video gaming: Blip vs Blip!12:00 - Reading documentation is for dorks (or boardgamers)13:00 - Video game documentation is even less useful14:00 - Playtesting is a wonderful thing15:00 - Revision control for computer games is weird16:00 - Console gamers don't understand "patches" 17:00 - Downloadable content and discontents18:00 - Foreshadowing: Sean will totally talk about videogame programming19:00 - Boardgames are fault-tolerant, thanks to rocks20:00 - Boardgames are adaptable, e.g., Candyland on fire21:00 - "Even if we were to talk about, say, Halo."22:00 - In some videogames, you can choose your goal23:00 - In D&D, the DM wins by losing24:00 - Imperfect football comparison25:00 - "You have to be fair." 26:00 - That cooperative LotR boardgame27:00 - Boardgames are generally about beating28:00 - Realism in videogames despite zombies29:00 - Boardgames are a little more social than the undead30:00 - Upcoming events: BAPHL, Shinteki, San Diego31:00 - Tina C
Thanks, Larry, for picking up the slack while I was under the weather. But now you've set a dangerous precedent...
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