Tuesday, July 13, 2010

SnoutCast #24: "From Amazing BANG to Zorg Redux"

So, clearly, we need to record these podcasts earlier in the day.


[ Download mp3 - 32 MB ]

00:00 - Zen Teaser™: salty cake-ness
02:53 - "apathetic"
03:15 - time sensitive plug: Puzzled Pint (July 13th)!
04:25 - revisiting Rich Bragg's talk from GC Summit 2008
05:53 - ways in which puzzle hunt events vary
06:53 - barriers to entry for such events
07:56 - are certain environments more conducive to puzzle hunt creation?
09:20 - digression into commercial events, like the Da Vinci Code Quest on Google...
11:30 - ...and Day in the Cloud (which Jan won!)
13:51 - what factors are most likely to influence your decision to play in an event?
16:30 - the common thread: "team-based puzzle solving to achieve a goal"
17:51 - e.g., Team Snout's goal for Shinteki Field Trip: Disneyland
18:46 - terminology trouble: "hunt," "Game," etc.?
21:25 - the overnight factor
23:10 - we debate Rich's definition of "mini-Game"
23:56 - speaking of which: Shinteki SF Scramble (July 17th)!
25:51 - ascension of the term "puzzle hunt"
26:49 - Actually, National Treasure: Curse of the Golden Monkey-Swan might have been a better movie.
28:10 - total aside: snout.org downtime
29:00 - there is no cat in team
30:42 - by the way: Puzzled Pint (July 13th)!
32:25 - and you can play the 2-Tone Game in San Francisco any time
34:00 - The End

Music: instrumentals from "Code Monkey" and "Re: Your Brains" by Jonathan Coulton

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CKL DeeAnn
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