[ Download mp3 - 27 MB ]
01:02 - the anvil question... answered!
01:53 - our WHO Game application experience
02:29 - DeeAnn enjoyed making our video the most
04:43 - applications are never more fun than The Game
07:03 - comparisons to Justice Unlimited
11:54 - can you make applications more immersive or interactive?
13:56 - DeeAnn imagines the ideal Game application
15:29 - comparisons to ARGs
18:24 - it's fun to play with other people
20:14 - using the application to set expectations for the event
22:22 - comparisons to Hogwarts owl deliveries
25:44 - what's a good euphemism for "rejected?"
28:19 - find upcoming events at PuzzleHuntCalendar.com
29:16 - The End
Got a comment or question? E-mail podcast@snout.org or post at snout.org/podcast!
Music: instrumentals from "Code Monkey" and "First of May" by Jonathan Coulton
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