[ Download mp3 - 51 MB ]
00:59 - "collaborative"
02:26 - MORE THAN TWO YEARS IN THE MAKING
06:32 - goal tracking
07:20 - On Inconvenient Selfishness
12:07 - poly-ticks?
16:20 - On Our Amazing Overachieving Volunteers
21:45 - over-communication is almost enough documentation
25:47 - On How Debug Code Saved the Finale
28:28 - last-minute changes at Keller Fountain and the Canby Ferry
39:57 - things we learned the hard way
46:16 - script shooting success!
50:01 - MOAR EVENTZ: Puzzle Hunt Calendar, BBSB's Ravenchase travelog, BANG 33 Rerun
52:24 - The End
Tell us we're wrong on the Internet! E-mail podcast@snout.org or post a comment at www.snout.org/podcast .
Music: instrumentals from "Code Monkey" and "Skullcrusher Mountain" by Jonathan Coulton
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1 comment:
Speaking of awesome volunteers, I have a request: whenever there's some "credits page" for WarTron, I want photos of volunteers. Because I don't know any of the Portland folks, but I suspect they're pretty cool. But right now in my head they're all just like "The other one at light bikes" or whatever.
Maybe a good way to talk about the dry run would be "The N biggest things that changed because of the dry run"
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