Tuesday, January 31, 2012

SnoutCast #102: Of Summits and Letters

In which we do a dramatic reading of the Black Letter Game's answers to our listener questions, and then a quick recap of this year's Game Control Summit: Simulcast!

[ Download mp3 - 25 MB ]

00:59 - "diplomatic"
01:20 - The Black Letter Game has answered your questions...
02:58 - Where did the name for the Black Letter Game come from?
03:41 - How many individuals are "GC" for this Game?
04:47 - How does the extreme secrecy enhance the player's experience?
05:01 - How are you playtesting the puzzles?
06:15 - How will you know this enterprise has been successful?
07:05 - GC Summit recap...
10:36 - Corey Anderson on "Running Someone Else's Game"
12:58 - Jett Jones and Bob Schaffer on re-casting the WHO Game
14:17 - Scott Blomquist on designing portable puzzles
14:50 - Linda Holman on re-running Shinteki Aquarius seven years later
16:28 - Andy Rich on simulcasting Microsoft Puzzlehunt 14
22:37 - upcoming events: volunteer for Doctor When playtest (2/11-12), Shinteki Field Trip: Disneyland (2/25), Iron Puzzler (3/3-4); more at PuzzleHuntCalendar.com
26:31 - The End

Got a comment or question? E-mail podcast@snout.org or post at snout.org/podcast!

Music: instrumentals from "Code Monkey" and "Shop Vac" by Jonathan Coulton

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Curtis DeeAnn
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