Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, August 12, 2016

Is This a Clue?!

I received a mysterious postcard this week:





No obvious hidden messages jumped out at me from the text, but DeeAnn wisely pointed out that several different video games are mentioned or described. That's pretty interesting.

Without knowing where this might lead, I'm not very motivated to spend time trying to solve it... but I'm sharing it here in case somebody else out there wants to take a crack at it.

If you do figure something out, please leave a comment below! (I also don't care about spoilers.)

Curtis

Wednesday, March 25, 2015

I am Sick Today

But there are three cool things I need to tell you about: first, Puzzled Pint Brooklyn got a very nice write-up in The Wall Street Journal! Second, our friends The Doubleclicks made a very groovy Ghostbusters-inspired music video. Third, there's a fun new game called Valeria: Card Kingdoms which you can back on Kickstarter. That's all, and now I'm going back to bed.

Curtis

Wednesday, March 18, 2015

I Have Some Busy Weekends Coming Up

For the record, I'm not doing this as a #humblebrag or anything douchey like that. I'm writing this down as yet another reminder of all the crap I need to do BECAUSE I'M OLD AND I FORGET THINGS OKAY.

This weekend is GameStorm 17 in downtown Vancouver, where DeeAnn and I are re-running a modified version of the "Number Five Is Alive" puzzle hunt from JoCo Cruise 5. We'll hopefully also have time to play some games ourselves, and go to the Doubleclicks concert! Some of Thursday night's events will be in the hotel garage, which should be interesting.

Next weekend, after we do our taxes dammit, I'm going up to Seattle to help staff the Clarion West table at Emerald City Comic Con. I may or may not also have time and energy to wander around the con stalking Gail Simone, but mostly I want to go help out an organization I love (ObDisclaimer: I am a CW alumnus) and hang out with some awesome writers.

The first weekend in April is our friend Maria's birthday, and our other friend Natalie is organizing a chocolate field trip through Portland. You're either super excited and looking forward to this or deeply sad that you can't join us.

The second weekend in April includes my pal Fonda Lee's book launch party for her debut novel Zeroboxer! And probably a few hours prepping the next Puzzled Pint event, which may or may not include scrambling to lock down locations in all cities and/or last-minute revisions to puzzle materials. Did I mention we're an all-volunteer, non-commercial event?

And with any luck, one month from now on April 18th, we'll actually have some free time to relax and watch the third season premiere of Orphan Black.

Curtis

Saturday, February 21, 2015

Oscar? I Didn't Even Know 'er!

(I never get tired of that joke. Yes, I am that weird uncle you don't like to visit.)

DeeAnn and I are almost ready to host our annual Oscar Party tomorrow! In the tradition of my previous posts about this, here are links to some materials you can use for fun and games at your own shindig, if you're so inclined...

Acceptance Speech BINGO

The perennial favorite which hopefully makes the endless blathering more bearable. Complete any straight line of five squares to get a prize, then blackout the same card to get a second prize. We let people play two cards at once if they really want:


Print a randomly generated card (reload page for new card), and check out the source code and word lists if you're interested.

#OscarTrivia Slides

As the name implies, I'll be tweeting these out one by one tomorrow afternoon starting at 11:00AM Pacific Time. I'll share the complete set on Monday at 4:00PM Pacific, after their Twitter debut.

Meanwhile, here's a proper subset of the slides we'll be running during the party, showing all the nominees (info and pics from AMPAS, MoviePosterDB, and ET Online):


Follow @sparCKL and search for #OscarTrivia to learn dozens of useless facts which may only be tangentially related to these movies!

Predict The Losers

New name, same game. Whoever predicts the most winners in all categories gets the grand prize! (Not sure of your picks? See what one Vegas oddsmaker thinks.)

This year, I like the New York Times' Oscar ballot the best; it's clean and well-organized, with minimal branding. Less visual clutter also means less printer ink used:


That's all I've got for now. If you want to kill some more time, the official Oscars web site has trailers of all the nominated films, organized by category. Go for breadth! Go go go!

Curtis

Tuesday, November 18, 2014

SnoutCast #211: Anna McCleary

Continuing our conversations with some of the women behind Puzzled Pint, this month we talk to Anna McCleary in Chicago! (Sorry about the audio weirdness toward the end of the show. I blame Skype and/or Microsoft.)


[ Download mp3 ]

Show length: 41:53
File size: 38.3MB


Stuff and things:

What Else?

Tell us we're wrong on the Internet! E-mail podcast@snout.org or post a comment at www.snout.org/podcast.

Music: instrumentals from "Code Monkey" and "I Crush Everything" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link / Stitcher link ]

Curtis DeeAnn Anna

Tuesday, October 28, 2014

SnoutCast #210: Laura E. Hall and Mink Ette

This month, we talk to Laura E. Hall and Mink Ette, two of the six creators behind Spark of Resistance, Portland's first live, interactive room escape game! (No spoilers herein. You can see some mildly revealing photos of the room in the recent Oregonian write-up.)


[ Download mp3 ]

Show length: 53:50
File size: 49.2MB


Stuff and things:
Follow @lauraehall and @mink_ette on Twitter for more!

What Else?

Tell us we're wrong on the Internet! E-mail podcast@snout.org or post a comment at www.snout.org/podcast.

Music: instrumentals from "Code Monkey" and "A Talk with George" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link / Stitcher link ]

Curtis DeeAnn Laura Mink

Wednesday, May 28, 2014

I had a great Memorial Day weekend

As shown in these spoiler-free photos, and one video:


http://goo.gl/FtyEY7

DeeAnn and I traveled to the Bay Area to visit friends and participate in a few different puzzle-hunt-ish events, including Team Snout's annual business meeting, volunteering for Shinteki Decathlon 9, playing the Cluekeeper "Stanford Puzzle Tour" with Larry Hosken, and attempting to "Escape from the Moon Base" (our first Real Escape Game experience) with Larry, Corby, Yuan, and Mike.

It was a great trip, albeit a little exhausting: was California always so brutally sunny? Or have we just grown accustomed to the Pacific Northwest?

Curtis

Wednesday, February 19, 2014

Tuesday, June 04, 2013

SnoutCast #172: Press Your Luck

What do Godzilla and Cribbage have in common? Find out in this week's show!


[ Download mp3 - 25 MB ]

00:59 - "fortunate"
01:21 - yesterday's birthdays: Curtis' sister, and WarGames
04:24 - Craps and Blackjack
06:04 - Zombie Dice, also the most boring app ever
11:38 - Yahtzee
14:14 - King of Tokyo (as seen on Tabletop)
17:44 - Roll Through the Ages: The Bronze Age (we have not tried the app version; detailed review at GeekDad)
24:21 - ObPuzzleHuntConnection
26:25 - The End

Tell us we're wrong on the Internet! E-mail podcast@snout.org or post a comment at www.snout.org/podcast.

Music: instrumentals from "Code Monkey" and "The Future Soon" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

Curtis DeeAnn

Tuesday, April 02, 2013

SnoutCast #163: What We Have Here is a Failure to Communicate

In which we blather on about Kickstarter, again.


[ Download mp3 - 33 MB ]

00:59 - "regal"
01:10 - spoiler-free Game of Thrones micro-recap
03:40 - you might call it a new direction
05:02 - Kickstarted on April 1st: Emperor's New Clothes!
10:47 - going back to Hogwarts
20:50 - "Is this better than playing Skyrim? [Y/N]"
25:52 - the bottom line (and more)
34:02 - upcoming event: you can now sign up for DASH 5
35:58 - The End

Tell us we're wrong on the Internet! E-mail podcast@snout.org or post a comment at www.snout.org/podcast.

Music: instrumentals from "Code Monkey" and "I Crush Everything" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

Curtis DeeAnn

Tuesday, March 26, 2013

SnoutCast #162: How to Captain a Starship

A quick debrief of our recent first missions aboard Starship Artemis, the multiplayer "bridge simulator" computer game!


[ Download mp3 - 23 MB ]

00:58 - "federated"
02:02 - in which Curtis goes Kobayashi Maru
04:32 - and DeeAnn must do research on the Internet
09:13 - "How does this relate to puzzle hunts?"
13:15 - PROTIP: use technology that works!
16:39 - on going above and beyond the call of duty
19:10 - upcoming events: International Tabletop Day (March 30th), Puzzled Pint (April 9th), WarTron: Boston (June 29-30).
22:03 - also, DeeAnn has opinions about TV shows
24:14 - The End

Tell us we're wrong on the Internet! E-mail podcast@snout.org or post a comment at www.snout.org/podcast.

Music: instrumentals from "Code Monkey" and "Chiron Beta Prime" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

Curtis DeeAnn

Friday, February 22, 2013

Oscar Party Preparations

DeeAnn and I started hosting Academy Awards viewing parties years ago in the Bay Area. We don't attract quite as big a crowd here in Portland, but it's still fun. For me, there are three big content pieces that get updated every year:

1. Oscar Acceptance Speech BINGO



Let's face it, many of the winners' speeches are dead boring. As with many things, we decided to make them interesting by turning them into a game! And because I'm a software geek, I wrote a program (actually, a series of Perl and shell scripts) to create the game.

The idea is simple: fill a BINGO card (5x5 grid) with words commonly used in actual, past Oscar acceptance speeches, then mark off a square when the word shown therein is uttered in an acceptance speech during the live telecast. Center square is free; any horizontal, vertical, or diagonal row of five wins. After that, blackout wins again. (This often leads to calls of "No, thank your dad now! YOUR DAD!")

Print your own Oscar Acceptance Speech BINGO card (reload the page for a new card)!

2. Trivia Slides



I used to actually print these out and put them up on the wall, but at some point I realized it was easier to run a repeating slide show on one of the many computers sitting around our house. The effort is here is mostly research, plus a little layout work in Powerpoint.

The hard part isn't finding trivia; it's finding interesting trivia on each of the Best Picture nominees. I usually don't research much beyond that, because it becomes increasingly difficult to dig up fun facts about films nobody has ever heard of (sorry, Best Documentary Short nominees). Some years, if I have time, I'll work up every movie that's nominated for at least two awards.

View 2013 Oscar Trivia images online (for slideshow, set delay to 20 seconds)!

3. Predict-the-Winners Ballot



This one's the easiest of the lot; usually I just select one of the many PDFs available from various web sites. Players must fill out their ballots before the first award of the evening is presented; if anybody arrives late, they're handicapped because they can't guess any of the already-announced winners.

The problem is, I don't like the formatting on many of these ballots, and my laziness is such that I prefer to scour the Internet for existing docs rather than create my own. My big concern is printing. The official ABC ballot looks fine, but wastes a lot of ink top and bottom. Moviefone's ballot is cleaner, but the over-branding all over the page bugs me. And graphic designer Jessica Jones' 2013 Oscar Ballot has a nice, old-timey look, but again, there's a lot of black in that huge logo.

In the end, I decided to go with the Yahoo! Movies ballot, which is nice and clean with minimal branding. The categories are also laid out neatly, so it'll be easy to score at the end of the night.

Of course, there's more to hosting the party: inviting people, buying prizes and food, putting up decorations, and making sure you've got enough liquid refreshment on hand. All that is left as an exercise for the reader.

(Just for me: cf. the 2009 "DIY Oscar Party Kit.")

Curtis

Sunday, October 14, 2012

A Piece for Crows

Had a great time today playing the Hunt for Odin's Horse as part of team "Los Puzzle Snouts," comprising Jeff and Donna from Los Jefes, Matt from The Puzzle Underground (and Puzzled Pint Game Control), and DeeAnn and myself from Team Snout. Thanks to Mike Selinker and company for a fun event!

We also had a good time yesterday doing the warm-up puzzles online, and in between, I had this conversation with a couple of birds:


Good night everybody!

Curtis

Friday, October 07, 2011

Tuesday, September 20, 2011

SnoutCast #83: "On the Playing of Roles"

In which Curtis does not know the definition of "pseudo-", and DeeAnn imparts this and other wisdom as well.


[ Download mp3 - 29 MB ]

00:00 - Worst. Teaser. Ever.
01:02 - "pseudo-random"
02:18 - topic: role-playing games!
04:34 - DeeAnn's three regular D&D games
06:36 - Fiasco is not for kids
08:56 - the history of DeeAnn's fascination with RPGs
13:49 - 4th Edition ho!
19:36 - debating whether DeeAnn is a good actor
21:16 - liking Dave's Mapper
24:10 - how DeeAnn's D&D campaign has changed over time
29:14 - the specific things which Curtis enjoys about RPGs
30:11 - as usual, PuzzleHuntCalendar.com
31:13 - The End

Got a comment or question? E-mail podcast@snout.org or post at snout.org/podcast!

Music: instrumentals from "Code Monkey" and "You Ruined Everything" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

Curtis DeeAnn Jasper

Tuesday, September 13, 2011

SnoutCast #82: "Four Tabletop Games"

In which we discuss at least four tabletop games. Underpromise and overdeliver! (All game titles below link to BoardGameGeek.com .)


[ Download mp3 - 28 MB ]

00:58 - "recreational"
01:34 - swearing up a storm
03:35 - LEON!
05:23 - Dominion (deck-building card game, similar to Ascension)
12:13 - Wrath of Ashardalon (the Dungeons & Dragons version of Last Night on Earth)
18:09 - Innovation (tech tree-themed strategy card game)
24:32 - Snatch (letter tiles and anagrams galore)
27:36 - "I can do a lot of shit with a zucchini."
28:31 - PuzzleHuntCalendar.com: it's not just a calendar!
29:51 - The End

Got a comment or question? E-mail podcast@snout.org or post at snout.org/podcast!

Music: instrumentals from "Code Monkey" and "Mandelbrot Set" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

Curtis DeeAnn

Tuesday, February 08, 2011

SnoutCast #51: "Between a Rock and a Hard Clue"

In which we once again demonstrate our total unprofessionalism. That's a word, right?


[ Download mp3 - 26 MB ]

00:00 - Teaser: it's too early to talk about grammar
02:06 - "bad"
02:34 - the wages of sin is slogging through Dragon Age
04:05 - Now that we've actually seen 127 Hours...
07:58 - ...we can talk about when it's reasonable to leave a note to tell people where you've gone.
08:25 - A PURELY HYPOTHETICAL SITUATION
10:30 - is this related to Game safety and physical challenges? sure!
16:23 - We're not going to talk about mine shafts.
19:45 - possibly the worst pizza/game metaphor ever
21:47 - events this month: Puzzled Pint (2/8), GC Summit (2/12), SF-CNYTH (2/19), Iron Puzzler (2/26-27)
27:40 - The End

Music: instrumentals from "Code Monkey" and "I Crush Everything" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn

Tuesday, November 02, 2010

Postcard #52


Another Google doodle postcard! This one's from Rich, who--by pure coincidence--was also our guest on SnoutCast this week.

CKL

Tuesday, September 14, 2010

SnoutCast #33: "Listener Mail"

In which we finally get around to answering our backlog of listener mail.


[ Download mp3 - 24 MB ]

00:58 - "peaceful"
01:40 - DeeAnn was a spider once...
03:52 - Scott asks about mystery games: Are there any good ones? Can they actually make you feel like you're solving a mystery?
14:10 - Stephanie wants more about designing hunts for novice solvers, especially young children.
23:33 - Greg blogged about Puzzlehunt taxonomy and genealogy.
25:49 - The End

Music: instrumentals from "Code Monkey" and "Baby Got Back" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn

Tuesday, September 07, 2010

SnoutCast #32: "Post-PAX Ponderings"

We apologize for the low energy levels this week. In hindsight, we probably should have just recorded the conversation we had during the drive home on Sunday. Maybe next time...


[ Download mp3 - 35 MB ]

00:00 - teaser: this is not live radio
1:15 - "playful"
1:29 - we just got back from PAX Prime, and boy do we want to play games
3:04 - Friday: standing in line; a brush with Khoo
3:56 - thoughts on Warren Spector's keynote
5:20 - for the record, this is "Penny Arcade Expo"
7:25 - what's so special about PAX?
8:50 - always enjoyable: Mike and Jerry's Q&A, Make-a-Strip session
11:23 - tons of fun: Acquisitions Incorporated: D&D Live!
12:24 - the ever-increasing hugeness of the expo hall
15:59 - the lines were not too horrible
17:08 - meeting Gamers and other people we know at PAX
19:06 - playing Rock Band 3 with @davidscotton
21:38 - DeeAnn is not generally into playing demos...
22:10 - ...but she loves the new Gamma World!
23:21 - unlike us, Peter Sarrett did not enjoy PAX
24:04 - more tales from the lines
29:05 - flipping through the program book
32:16 - upcoming events: BANG 23 (registration now open), w00tstock, Ghost Patrol BANG (registration opens September 20th), Berkeley Mystery Hunt (October 2nd?)
35:15 - coda: Sunday brunch with Seattle-area Gamers
37:27 - The End

Music: instrumentals from "Code Monkey" and "A Talk with George" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn Jasper