Showing posts with label cooking. Show all posts
Showing posts with label cooking. Show all posts

Tuesday, December 07, 2010

SnoutCast #44: "This Clue Is Not The Game"

To make up for our missing last week, here's an extra-flavor, extra-fun, extra-long episode to celebrate the return of DeeAnn. You're welcome.


[ Download mp3 - 51 MB ]

01:03 - "catholic"
02:29 - DeeAnn advances an unpopular viewpoint
03:03 - how is The Game like a wedding? (we seem to talk about this a lot)
05:46 - the Double Down sandwich exception
08:21 - free advice for first-time GCs
10:18 - "...unless you're making a turkey cake"
13:45 - how Team Snout GC sets goals and evaluates success
16:19 - let GC be GC
19:08 - puzzle quality is not a deal-breaker, Q.E.D.
20:47 - the super-importance of clear communications
24:23 - ("Cake of Arsenic" is the name of my Korn cover band)
28:30 - Listener Mail:
28:47 - ...from Brett, re: "Supplies!"
34:44 - ...from Alexandra, re: "The Muppet Movie Game Update"
39:17 - ...from Matt, re: "Ghost Patrol BANG Debriefing"
41:36 - sidebar: what is the plural of "shout out"?
42:58 - (this happens more often than you might imagine)
49:59 - Upcoming Events: Puzzled Pint (12/14, Portland), Iron Puzzler (?), GC Summit (?)
51:19 - (I'm sure someone will run an Inception Game at some point)
53:06 - wait for it...
55:05 - The End

Music: instrumentals from "Code Monkey" and "Chiron Beta Prime" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn Jasper

Friday, July 16, 2010

Friday Flash Fiction: "I Can Buy Pickles"

In case you're wondering where this week's title came from, just watch the first two minutes of this video (and then feel free to continue watching):


http://www.youtube.com/watch?v=GuLmUT5_cBs

(Part 2 of that episode: http://www.youtube.com/watch?v=9JTukeKwIIU)

And yes, it took a tremendous effort to resist titling this one "No Guts, No Glory." But I was strong.

Read "I Can Buy Pickles" at 512 Words or Fewer

CKL

Tuesday, July 06, 2010

SnoutCast #23: "Live from San Francisco"

Our special guest this week: Larry Hosken, purveyor of the San Francisco-based 2-Tone Game!

(You may notice a lot of what audio engineers call "room tone" or "crappy sound" in this week's podcast. This is because we didn't have a proper mixer for recording off the telephone call. We apologize for being complete amateurs.)


[ Download mp3 - 29 MB ]

00:00 - promo teaser: GC Summit 2010 videos online
01:09 - "independent"
01:26 - ObligatoryMontyPythonReference
01:45 - how does Larry feel about food and cooking?
03:13 - Listener Mail!
04:58 - whence the 2-Tone Game?
06:27 - "so you made a puzzle hunt because you wanted to play with a tracking system?"
07:29 - hooray for playtesters!
08:34 - 2-Tone Game is location-specific, but not time-specific
09:40 - total solve times range from less-than-one-day to not-yet-finished
11:06 - "I'm looking at the logs, and here's someone..."
12:33 - stat fact: most players have started but not finished
13:20 - "Is your first puzzle hard?"
14:18 - "Is the game completely linear?"
15:58 - and what if you're stuck in Omaha?
17:24 - "Is there a question anywhere in our future?"
18:39 - Larry prefers to play location-based Games
20:01 - what kind of Game does GC want the players to experience?
21:29 - and what kind of experience does GC want to have?
22:23 - ObligatoryHogwartsGameAnecdote
23:00 - DeeAnn has no idea what Curtis is talking about
24:47 - Larry's parents played 2-Tone Game recently
26:44 - play 2-Tone Game at http://www.2tonegame.org
27:49 - Larry will release his source code Real Soon Now
29:10 - read more from Larry at http://lahosken.san-francisco.ca.us
29:45 - don't forget: Shinteki SF Scramble on July 17th
30:59 - The End

Music: instrumentals from "Code Monkey" and "Ikea" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn Larry

Tuesday, June 29, 2010

SnoutCast #22: "Fudge, Food, and Feedback"

We have listener mail! And then, for a change, instead of games, we discuss DeeAnn's fudge and other culinary topics. Vive la différence!


[ Download mp3 - 33 MB ]

00:00 - Extended Teaser™: Listener Mail! (re: "The Trouble with Music Clues")
01:03 - "Player" clue from Google puzzle hunt 2007
04:55 - being WRONG on the Internet
05:47 - "Mix Tape" clue from Microsoft Intern Game 2007
07:42 - "tasteful"
09:12 - Curtis suggests titles for DeeAnn's nonexistent cooking show
10:15 - the fudge report from contest winners Corby & Brett
11:41 - what's in the fudge?
14:21 - insert your own "toasted, buttery, salty nuts" joke here
15:48 - DeeAnn tells you how to make fudge!
21:19 - how to get Gamers to cook? maybe?
22:45 - estimated $4 fudge in approximately 4 minutes
23:26 - segue to the dollar-a-day food dude
24:52 - DeeAnn's contributed recipes:26:48 - how to stack coupons and other grocery shopping tips
28:45 - the trouble with recipes
31:50 - the legend of the Jello Brownies
34:41 - Happy Independence Day!
35:43 - The End

Music: instrumentals from "Baby Got Back," "Code Monkey," and "Skullcrusher Mountain" by Jonathan Coulton

[ Subscribe to SnoutCast / iTunes link ]

CKL DeeAnn