Tuesday, June 15, 2010

SnoutCast #20: "Toys vs. Games"

In which we come to absolutely no useful conclusions whatsoever. But hey, if you wanted something informative, you'd be scouring the web for that article on puzzles which DeeAnn still can't find. Just sayin'.


[ Download mp3 - 23 MB ]

00:00 - feline teaser: introducing Tye!
01:26 - "thoughtful"
02:25 - DeeAnn still can't find that article
03:26 - Curtis attempts to define "toy" and "game"
04:29 - ...like the Megaminx
05:39 - The Sims: toy or game?
07:03 - ...in which Jeff starves a Sim (on purpose)
07:30 - ...and DeeAnn starves a Sim (by accident)
08:46 - using board game pieces as toys, in theory
09:45 - and what about playing cards?
11:14 - Celebrities: a "pure" game, arguably
12:44 - DeeAnn's definitions of "toy" and "game" are much more concise
13:50 - is there a "game threshold" for structured activities?
14:19 - ...not for DeeAnn, the living counter-example!
14:53 - referencing Jesse Schell's DICE talk
15:34 - ...and Chore Wars
16:50 - we have cat toys... are there cat games?
18:22 - what about D&D?
19:43 - re: our current campaign...
21:35 - misanthropy FTW
23:20 - we'll talk more about D&D later
23:50 - is this a festival of lame? You tell us!
24:58 - The End

Music: instrumentals from "Code Monkey" and "Shop Vac" by Jonathan Coulton

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CKL DeeAnn

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