Tuesday, April 13, 2010

SnoutCast #11: "GAME Themes, Part 1: John Lithgow"

Wherein we answer another quizzical question from loyal listener Larry.


[ Download mp3 - 28 MB ]

00:00 - Teaser: Bruce Campbell role-playing
03:56 - Question: Ever reject a game theme idea because it was too esoteric? Like, say, The Films of John Lithgow?
06:40 - never rejection, but always refinement
09:32 - running a Game is like childbirth. No, really!
16:17 - specific implementations of a theme have been rejected
19:05 - will teams get/enjoy this theme?
24:34 - theme == icing
28:06 - Next Week: Part 2!
29:34 - The End

Music: instrumentals from "Code Monkey" and "Skullcrusher Mountain" by Jonathan Coulton

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CKL DeeAnn

3 comments:

Skott said...

I can get irritated and/or frustrated with narrowly themed events. I like to think of a puzzle hunt as a multi-course meal (appetizer, soup, salad, bread fillers, main dishes, dessert, etc.), and even though I'm grateful for the food, I'm not going to be particularly happy with smoked salmon, salmon salad, salmon soup, baked salmon fillet, and salmon mousse for a meal.

lahosken said...

Well, I'll have a slice without so much salmon in it.

CKL said...

Well, there's salmon, egg, sausage, and salmon; that's not got much salmon in it.