It is a testament to the insignificance of this blog that not one reader complained about my film selections over the last few weeks. :) Or maybe I was just very clear at the start of 42 Moves in 21 Days that these were going to be movies that had personal significance to me, and not necessarily paragons of cinematic virtue.
Anyway, thanks for reading, and I'll leave you with one final double feature, and two discussion questions after the trailers:
https://youtu.be/sIPL8Yb25T4
https://youtu.be/4Q-Qs3loKoc
1. Did the late Robert Preston actually play THE SAME CHARACTER in both of these movies?
2. DID I JUST BLOW YOUR MIND?
Wednesday, October 07, 2015
Thursday, October 01, 2015
#42Movies, Day 21: Puzzle Hunts
This is not a clue. OR IS IT? No, it's not. Swearsies:
Midnight Madness (1980)
and
The Game (1997)
Hints and solution after the trailers. j/k! ;)
https://youtu.be/gLusAy-aOJY
https://youtu.be/dLauqDChQGs
For the record, that trailer for Midnight Madness is terrible and tells you nothing about the movie. This clip is more revealing, but still not very informative. And I have to imagine it's not because the distributor wanted to be mysterious about the content; I'm sure it's because they weren't sure advertising a movie full of "puzzles" was the best way to attract an audience.
We have this problem all the time with Puzzled Pint, when we try to describe the event to the uninitiated. The second most popular response—after "What do you win?"—is "I'm not smart enough for that." Both of those attitudes (and Midnight Madness, for that matter) assume that all puzzling events are competitions. It's not surprising, since the point of most games and sports is to determine a winner, but PP aims more for education and outreach.
The Game also focuses on a problematic aspect of puzzle events: the double-edged sword of mystery, which can contribute to surprise (good) or paranoia (less good). When I first got into puzzling in the mid-1990s, "The Game" was still very much underground, to the point that Game Control (the people running the event) would go out of their way to conceal their identities. In fact, GCs were outright antagonistic in some of those Games, flat-out refusing to give hints even when teams were stuck and not having fun anymore.
I'm happy to say that kind of hostile behavior is less prevalent in puzzling events these days, but many people still find mystery to be a very compelling element of puzzling—sometimes overwhelmingly so, to the point that they prefer (and actively seek out) experiences whose creators shroud themselves in manufactured obscurity. I personally prefer to know the author of a work before committing to a chancy product. I do value the process of discovering how a puzzle works, but I want some assurance that it will not be a disappointing waste of time and money.
(If, at this point, you feel the need to point out that "past performance is not an indicator of future outcomes:" fuck you. Seriously, FUCK YOU. Our lives are built upon the principle of inductive reasoning; we know the Sun will rise tomorrow before we understand anything about astronomy or science. That disclaimer is valid when applied to a known-volatile situation likelegalized gambling the stock market, but when it comes to people, we make laws based on the idea that personal change, if it happens, is slow and difficult. So yeah, I want to know who's behind something before I believe in it, whether it's a puzzle hunt or a Kickstarter.)
Anyway. I'm not sure how I became known as "that puzzle guy," but here I am. It's been a big part of my life for almost two decades, and though it's changed a lot over those years—fewer weekend-long driving hunts, more escape rooms everywhere—it's still an interesting and exciting hobby. I plan to keep using my brain for fun until the day I die.
Midnight Madness (1980)
and
The Game (1997)
Hints and solution after the trailers. j/k! ;)
https://youtu.be/gLusAy-aOJY
https://youtu.be/dLauqDChQGs
For the record, that trailer for Midnight Madness is terrible and tells you nothing about the movie. This clip is more revealing, but still not very informative. And I have to imagine it's not because the distributor wanted to be mysterious about the content; I'm sure it's because they weren't sure advertising a movie full of "puzzles" was the best way to attract an audience.
We have this problem all the time with Puzzled Pint, when we try to describe the event to the uninitiated. The second most popular response—after "What do you win?"—is "I'm not smart enough for that." Both of those attitudes (and Midnight Madness, for that matter) assume that all puzzling events are competitions. It's not surprising, since the point of most games and sports is to determine a winner, but PP aims more for education and outreach.
The Game also focuses on a problematic aspect of puzzle events: the double-edged sword of mystery, which can contribute to surprise (good) or paranoia (less good). When I first got into puzzling in the mid-1990s, "The Game" was still very much underground, to the point that Game Control (the people running the event) would go out of their way to conceal their identities. In fact, GCs were outright antagonistic in some of those Games, flat-out refusing to give hints even when teams were stuck and not having fun anymore.
I'm happy to say that kind of hostile behavior is less prevalent in puzzling events these days, but many people still find mystery to be a very compelling element of puzzling—sometimes overwhelmingly so, to the point that they prefer (and actively seek out) experiences whose creators shroud themselves in manufactured obscurity. I personally prefer to know the author of a work before committing to a chancy product. I do value the process of discovering how a puzzle works, but I want some assurance that it will not be a disappointing waste of time and money.
(If, at this point, you feel the need to point out that "past performance is not an indicator of future outcomes:" fuck you. Seriously, FUCK YOU. Our lives are built upon the principle of inductive reasoning; we know the Sun will rise tomorrow before we understand anything about astronomy or science. That disclaimer is valid when applied to a known-volatile situation like
Anyway. I'm not sure how I became known as "that puzzle guy," but here I am. It's been a big part of my life for almost two decades, and though it's changed a lot over those years—fewer weekend-long driving hunts, more escape rooms everywhere—it's still an interesting and exciting hobby. I plan to keep using my brain for fun until the day I die.
I'm Feeling 42
IN THE WORLD WE LIVE IN, MUCH IS SAID
ABOUT WHEN WE ARE BORN AND WHEN WE DIE.
OUR BIRTHDAY IS CELEBRATED EVERY YEAR TO
COMMEMORATE THE VERY INSTANT WE CAME INTO THE
WORLD, AND A FUNERAL IS HELD TO MARK THE DAY
WE LEAVE IT. BUT LATELY I’VE BEEN
WONDERING...WHAT CAN BE SAID OF ALL THE
MOMENTS IN BETWEEN OUR BIRTH AND OUR DEATH?
THE MOMENTS WHEN WE ARE REBORN...
That's Taylor Swift, in case you were wondering, from her foreword to 1989.
And here are The Doubleclicks to sing me into a new year:
https://youtu.be/zCF_js2y0Ec
I don't know about you, but I'm feeling forty-two.
(Are you in Portland? Come celebrate with me!)